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From Scratch

This was a fun little exercise in building a face/head from the ground up. Starting with the skull, then placing the muscles and cartilage, and finally to skin. I learned a lot from it actually, as...

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Shapekey/Face Rigging Tests –“Michelle”

Testing out the rig and shapekeys for a face I made. Originally sculpted in zbrush, retopologised and rigged in blender. Original Sculpt: Retopology in blender:

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